Create adding fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly primitives detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work subtools and with more flexibility.
Popular highlights include:
  • Creating ZSphere Base sculpting 
  • Adding characters Symmetrically
  • Making subtools Skins
  • Creating Custom sculpting 
  • Stylized geometry 
  • Character Proportions
  • Look and Appeal
  • Creating Hard-surface Models with creating Tools
  • Modifying extracting with Subtool zspheres 
  • Prototyping meshes and finishing 
  • Creating Clothing with the Topology Tools
  • Extracting Clothing from Existing topology 
  • Using Subtool Master with building 
  • Transforming ZSpheres
  • Sculpting Detail into Meshes
  • Sculpting Fine Detail with Alphas and Strokes
  • Selecting Geometry using Polygroups
  • Deleting Geometry
  • Creating Fitted Accessories with Topology Tools
  • Extracting Geometry from primitives Meshes
  • Appending Subtools
  • Subtool Master to Manipulate Subtools
  • Using Masks Creatively with extracting 
  • Converting Primitives to Polygon Meshes
Lesson Outline:

1.
Introduction and Project Overview
1:45
2.
Blocking in the body with ZSpheres
11:28
3.
Building the hand with ZSpheres
12:57
4.
Creating the adaptive skin
4:08
5.
Using the Move brush to shape the body
8:00
6.
Refining the shape of the hands
7:00
7.
Refining the shape of the feet
7:51
8.
Shaping the character's head
7:13
9.
Blocking in large muscle shapes
14:18
10.
Creating hard edges with clothing alphas
6:56
11.
Adding detailing lines to the form of the body
10:24
12.
Stylizing the face and head
10:38
13.
Detailing the hands and arms
9:48
14.
Detailing the feet and legs
8:51
15.
Building the cape using the Topology tools
9:38
16.
Finishing the base cape geometry
8:40
17.
Sculpting the character's cape
6:18
18.
Using Extract to alphas costume elements
6:35
19.
Using Topology to create the mask
5:52
20.
Creating the building with ZBrush primitives
5:11
21.
Extracting a strap for the power canisters
6:41
22.
Building a base for the gun
5:34
23.
Detailing the gun
9:05
24.
Adding the canister slot and tubes to the gun
5:41
25.
Finishing and merging the gun
4:48
26.
Adding straps and placing the gun
6:20
27.
Extracting the character's eyes
9:15
28.
Adding the cape snaps
5:13
29.
Creating the belt detailing with the Topology tools
5:40
30.
Finishing the belt emblem
9:12
31.
Adding materials to the character
5:50
32.
Creating subtools variations - The Anti-hero
13:31
Total Run Time:
4:10:38

DOWNLOAD
http://rapidshare.com/files/275802363/Character_Creation_in_Zbrush.part01.rar
http://rapidshare.com/files/275814327/Character_Creation_in_Zbrush.part02.rar
http://rapidshare.com/files/275825453/Character_Creation_in_Zbrush.part03.rar
http://rapidshare.com/files/275841123/Character_Creation_in_Zbrush.part04.rar
http://rapidshare.com/files/275854809/Character_Creation_in_Zbrush.part05.rar
http://rapidshare.com/files/275871259/Character_Creation_in_Zbrush.part06.rar
http://rapidshare.com/files/276045754/Character_Creation_in_Zbrush.part07.rar
http://rapidshare.com/files/276046215/Character_Creation_in_Zbrush.part08.rar
http://rapidshare.com/files/276063917/Character_Creation_in_Zbrush.part09.rar
http://rapidshare.com/files/276066813/Character_Creation_in_Zbrush.part10.rar
http://rapidshare.com/files/276081142/Character_Creation_in_Zbrush.part11.rar
http://rapidshare.com/files/276088395/Character_Creation_in_Zbrush.part12.rar
http://rapidshare.com/files/276092173/Character_Creation_in_Zbrush.part13.rar

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